Hired Gun

Skills: Athletics, Brawl, Discipline, Melee, Piloting(Planetary), Ranged(Light), Resiliance, Vigiliance

Bodyguard (Personal Defender)

Skills: Gunnery, Perception, Piloting(Space), Ranged(Heavy)

Talents (Tier 1): Toughened(Bonus Wounds), Barrage(bonus damage with Ranged(Heavy) or Gunnery) at long range), Durable(reduce Critical Injuries), Grit(Strain Bonus)

Marauder (Up Close and Personal)

Skills: Coercion, Melee, Resiliance, Survival

Talents (Tier 1): Toughened(Bonus Wounds), Frenzied Attack(spend strain to improve attacks), Feral Strength(bonus damage for brawl and melee), Lethal Blows(Critical Wound Bonus),

Mercenary Soldier (Master Of War)

Skills: Discipline, Gunnery, Leadership, Ranged(Heavy)

Talents (Tier 1): Command(Bonus to leadership), Second Wind(in combat strain recovery), Point Blank(bonus damaged with Ranged(Heavy) and Ranged(Light) at short range), Side Step(Spend strain too improved ranged defense)

Hired Gun

Favor the Bold anithri anithri