Assassin

Instrument of Policy

An Assassin specialize in killiing their targets instead of merely capturing them.

Specialty Skills: Melee,Ranged – Heavy,Skulduggery,Stealth

Tier Talents
1 Grit (Bonus to Strain)
Lethal Blows (Bonus to crit hit rolls)
Stalker (Add Boost Die to Stealth and Coordination checks)
Dodge (May take dodge action to increase defense)
2 Precise Aim (Take Strain hit to reduce target’s defense)
Jump Up (May stand from seated or prone as incidental)
Quick Strike (Add Boost Die against targets who have not acted
Quick Draw (May draw or holster weapon as incidental)
3 Targeted Blow May spend a Destiny point to add agility score in damage to a hit
Stalker (Add Boost Die to Stealth and Coordination checks)
Lethal Blows(Bonus to crit hit rolls)
Anatomy Lessons (May spend a Destiny point to add Intellect score in damage to a hit
4 Stalker (Add Boost Die to Stealth and Coordination checks)
Sniper Shot (Perform manuever to increase range of weapon
Dodge (May take dodge action to increase defense)
Lethal Blows (Bonus to crit hit rolls)
5 Precise Aim(Take Strain hit to reduce target’s defense)
Deadly Accuracy (Choose a combat skill, add skill rank to damage when using that skill.
Dedication (Add +1 to a characteristic.)
Master Of Shadows (Suffer strain to reduce difficulty of Stealth and Skulduggery)

Assassin

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